This was my final 7-week professional brief project at De Montfort University. We were given a 50k triangle budget and the whole environment is game-ready. Throughout the project, I focused on creating a nostalgic environment filled with storytelling and a strong sense of uniqueness.
If you’re interested in the full breakdown — including behind-the-scenes progress, problem-solving, and my development process — you can read the blog here:
https://sites.google.com/view/esmehume-dmu-game-art/home/time-keeper
Vertex Painting
Tool Blueprint